In this scene I had to turn the fluid resolution down just to get a render in a reasonable time frame. I decided to render the scene using Yafray but this ray tracer currently does not support transparent shadows, which is kind of essential with transparent materials. It's a shame as Yafray can render fluids so much more realistically. Therefore to use this ray tracer I decided to disable the shadows on the glasses and fluid.
Here is a render done without Yafray. The transparent shadows are there but the fluid does not look as crisp to me.
For the animation I have decided to stick with the Yafray version. Hopefully this animation will be posted soon :)
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